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Thema: Verkaufe: 7" LCD-Display der Fa. eleduino

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  1. #6
    HaWe
    Gast
    hallo,
    ich hätte da 2 Sourcecodes für die Grafik- und Font-Ausgabe, die man exemplarisch verwenden könnte, und wie ich sie auch selber bereits mit g++ auf meinen Arduinos verwende.
    Zusätzlich hätte ich noch einen dritten Source-Code (UTFT UTouch) für Touchscreen-Funktionen mit Buttons.

    ein ganz einfacher Test (eigentlich ein Mini-TFT-speed-test), der nur Basisfunktionen testet (speziell für die o.s. ILI9341_due-lib) ist dieser hier:

    Code:
    // HaWe TFT Brickbench
    // ported to ILI9341_due library by HaWE
    
    
    #include <SPI.h>
    
    // ILI9341_due NEW lib by Marek Buriak http://marekburiak.github.io/ILI9341_due/
    #include "ILI9341_due_config.h"
    #include "ILI9341_due.h"
    #include "SystemFont5x7.h"
    //#include "Streaming.h"
    
    // For the Adafruit shield, these are the default.
    /*
    #define TFT_RST 8
    #define TFT_DC 9
    #define TFT_CS 10
    // Use hardware SPI (on Uno, #13, #12, #11) and the above for CS/DC
    */
    
    #define    tft_cs     50
    #define    tft_dc     49
    #define    tft_rst     0
    
    
    ILI9341_due tft = ILI9341_due(tft_cs, tft_dc, tft_rst);
    
    char textBuff[20];
    
    // Color set
    #define   BLACK           0x0000
    #define   RED             0xF800
    #define   GREEN           0x07E0
    //#define   BLUE            0x001F
    #define   BLUE            0x102E
    #define CYAN            0x07FF
    #define MAGENTA         0xF81F
    #define YELLOW          0xFFE0
    #define ORANGE          0xFD20
    #define GREENYELLOW     0xAFE5
    #define DARKGREEN       0x03E0
    #define WHITE           0xFFFF
    
    uint16_t  color;
    uint16_t  colorFONDO = BLACK;
    
    
    #define  TimerMS() millis()
    
    unsigned long runtime[8];
    
    
    void TFTprint(char sbuf[], int16_t x, int16_t y) {
      tft.cursorToXY(x, y);
      tft.print(sbuf);
    }
       
    
    inline void displayValues() {
    
      char buf[120];
      tft.fillScreen(BLACK); // clrscr()
    
        sprintf (buf, "%3d %9ld  int_Add",    0, runtime[0]); TFTprint(buf, 0,10);
        sprintf (buf, "%3d %9ld  int_Mult",   1, runtime[1]); TFTprint(buf, 0,20);
        sprintf (buf, "%3d %9ld  float_op",   2, runtime[2]); TFTprint(buf, 0,30);
        sprintf (buf, "%3d %9ld  randomize",  3, runtime[3]); TFTprint(buf, 0,40);
        sprintf (buf, "%3d %9ld  matrx_algb", 4, runtime[4]); TFTprint(buf, 0,50);
        sprintf (buf, "%3d %9ld  arr_sort",   5, runtime[5]); TFTprint(buf, 0,60);
        sprintf (buf, "%3d %9ld  TextOut",    6, runtime[6]); TFTprint(buf, 0,70);
        sprintf (buf, "%3d %9ld  Graphics",   7, runtime[7]); TFTprint(buf, 0,80);
       
       
    }
    
    
    int32_t test_TextOut(){
      int  y;
      char buf[120];
     
      for(y=0;y<20;++y) {   
        tft.fillScreen(BLACK); // clrscr()
        sprintf (buf, "%3d %9d  int_Add",    y, 1000);  TFTprint(buf, 0,10);
        sprintf (buf, "%3d %9d  int_Mult",   0, 1010);  TFTprint(buf, 0,20);
        sprintf (buf, "%3d %9d  float_op",   0, 1020);  TFTprint(buf, 0,30);
        sprintf (buf, "%3d %9d  randomize",  0, 1030);  TFTprint(buf, 0,40);
        sprintf (buf, "%3d %9d  matrx_algb", 0, 1040);  TFTprint(buf, 0,50);
        sprintf (buf, "%3d %9d  arr_sort",   0, 1050);  TFTprint(buf, 0,60);
        sprintf (buf, "%3d %9d  displ_txt",  0, 1060);  TFTprint(buf, 0,70);
        sprintf (buf, "%3d %9d  testing...", 0, 1070);  TFTprint(buf, 0,80);
    
      }
      return y;
    }
    
    
    int32_t test_graphics(){
      int y;
      char buf[120];
     
     
      for(y=0;y<100;++y) {
        tft.fillScreen(BLACK);
        sprintf (buf, "%3d", y);  TFTprint(buf, 0,80); // outcomment for downwards compatibility
    
        tft.drawCircle(50, 40, 10, WHITE);
        tft.fillCircle(30, 24, 10, WHITE);
        tft.drawLine(10, 10, 60, 60, WHITE);
        tft.drawLine(50, 20, 90, 70, WHITE);
        tft.drawRect(20, 20, 40, 40, WHITE);
        tft.fillRect(65, 25, 20, 30, WHITE);
        //tft.drawEllipse(70, 30, 15, 20); //  original test
        tft.drawCircle(70, 30, 15, WHITE); // alternatively, just if no drawEclipse is avaiable in the Arduino graph libs!
    
      }
      return y;
    }
    
    
    
    int test(){
    
      unsigned long time0, x, y;
      double s;
      char  buf[120];
      int   i;
      float f;
    
     
     
      // lcd display text / graphs
     
      time0=TimerMS();
      s=test_TextOut();
      runtime[6]=TimerMS()-time0;
      sprintf (buf, "%3d %9ld  TextOut", 6, runtime[6]); Serial.println( buf);
      TFTprint(buf, 0,70);
     
      time0=TimerMS();
      s=test_graphics();
      runtime[7]=TimerMS()-time0;
      sprintf (buf, "%3d %9ld  Graphics", 7, runtime[7]); Serial.println( buf);
      TFTprint(buf, 0,80);
     
    
      Serial.println();
     
      y = 0;
      for (x = 0; x < 8; ++x) {
          y += runtime[x];
      }
     
      displayValues();
     
      sprintf (buf, "gesamt ms: %9ld ", y);
      Serial.println( buf);
      TFTprint(buf, 0,110);
     
      x=50000000.0/y;
      sprintf (buf, "benchmark: %9ld ", x);
      Serial.println( buf);
      TFTprint(buf, 0,120);
    
      return 1;
    
    }
    
    
    
    void setup() {
     
      Serial.begin(115200);
     
      // Setup the LCD
    
      tft.begin();
      tft.setRotation(iliRotation270);
      tft.fillScreen(colorFONDO);
      tft.setFont(SystemFont5x7); 
    
      tft.setTextColor(WHITE);
    
      Serial.println("tft started");
     
    }
    
    void loop() {
      char  buf[120];
      test();
     
      sprintf (buf, "Ende HaWe brickbench");   
      Serial.println( buf);
      TFTprint(buf, 0, 140);
     
      while(1);
    }
    der Test, der speziell alle Grafikfunktionen zeigt, wie sie oben im Video zusehen sind, ist dieser hier:

    Code:
    // UTFT Demo ported to ILI9341_due library by TFTLCDCyg
    
    // Based on Demo 320x240 Serial of UTFT library 
    // UTFT-web: http://www.henningkarlsen.com/electronics
    
    #include <SPI.h>
    
    // ILI9341_due NEW lib by Marek Buriak http://marekburiak.github.io/ILI9341_due/
    #include "ILI9341_due_config.h"
    #include "ILI9341_due.h"
    #include "SystemFont5x7.h"
    //#include "Streaming.h"
    // For the Adafruit shield, these are the default.
    #define TFT_RST 8
    #define TFT_DC 9
    #define TFT_CS 10
    // Use hardware SPI (on Uno, #13, #12, #11) and the above for CS/DC
    ILI9341_due tft = ILI9341_due(TFT_CS, TFT_DC, TFT_RST);
    
    char textBuff[20];
    
    // Color set
    #define	BLACK           0x0000
    #define	RED             0xF800
    #define	GREEN           0x07E0
    //#define	BLUE            0x001F
    #define	BLUE            0x102E
    #define CYAN            0x07FF
    #define MAGENTA         0xF81F
    #define YELLOW          0xFFE0 
    #define ORANGE          0xFD20
    #define GREENYELLOW     0xAFE5 
    #define DARKGREEN       0x03E0
    #define WHITE           0xFFFF
    
    uint16_t  color;
    uint16_t  colorFONDO = BLACK;
    
    void setup()
    {
    	randomSeed(analogRead(0));
    
    	// TFT 2.2" SPI 
    	Serial.begin(9600);
    	tft.begin();
    	tft.setRotation(iliRotation270);
    	tft.fillScreen(colorFONDO);
    	tft.setFont(SystemFont5x7);
    }
    
    void ILI9341duenodelay()
    {
    	int buf[318];
    	int x, x2;
    	int y, y2;
    	int r;
    
    	tft.fillScreen(colorFONDO);
    
    	int timeinit = millis();
    
    
    	//ILI9341due NEW
    	tft.fillRect(0, 0, 320, 15, RED);
    	tft.setTextColor(WHITE, RED);
    	tft.printAlignedOffseted(F("* ILI9341_due UTFT 240x320 Demo *"), gTextAlignTopCenter, 0, 3);
    	tft.fillRect(0, 226, 320, 240, tft.color565(64, 64, 64));
    	tft.setTextColor(YELLOW, tft.color565(64, 64, 64));
    	tft.printAlignedOffseted("<http://electronics.henningkarlsen.com>", gTextAlignBottomCenter, 0, -3);
    
    	//ILI9341due NEW
    	tft.drawRect(0, 15, 320, 211, BLUE);
    
    	//ILI9341due NEW
    	// Draw crosshairs
    	tft.drawLine(159, 15, 159, 224, BLUE);
    	tft.drawLine(1, 119, 318, 119, BLUE);
    	for (int i = 9; i < 310; i += 10)
    		tft.drawLine(i, 117, i, 121, BLUE);
    	for (int i = 19; i < 220; i += 10)
    		tft.drawLine(157, i, 161, i, BLUE);
    	// Draw sin-, cos- and tan-lines  
    	tft.setTextColor(CYAN, BLACK);
    	tft.printAt("Sin", 5, 17);
    	for (int i = 1; i < 318; i++)
    	{
    		tft.drawPixel(i, 119 + (sin(((i*1.13)*3.14) / 180) * 95), CYAN);
    	}
    	tft.setTextColor(RED, BLACK);
    	tft.printAt("Cos", 5, 29);
    	for (int i = 1; i < 318; i++)
    	{
    		tft.drawPixel(i, 119 + (cos(((i*1.13)*3.14) / 180) * 95), RED);
    	}
    	tft.setTextColor(YELLOW, BLACK);
    	tft.printAt("Tan", 5, 41);
    	for (int i = 1; i < 318; i++)
    	{
    		tft.drawPixel(i, 119 + (tan(((i*1.13)*3.14) / 180)), YELLOW);
    	}
    	//delay(2000);
    
    
    	//ILI9341due NEW
    	tft.fillRect(1, 16, 318, 209, BLACK);
    	tft.drawLine(159, 16, 159, 224, BLUE);
    	tft.drawLine(1, 119, 318, 119, BLUE);
    
    	// Draw a moving sinewave
    	x = 1;
    	for (int i = 1; i < (318 * 20); i++)
    	{
    		x++;
    		if (x == 319)
    			x = 1;
    		if (i > 319)
    		{
    			if ((x == 159) || (buf[x - 1] == 119))
    				color = BLUE;
    			else
    				color = BLACK;
    			tft.drawPixel(x, buf[x - 1], color);
    		}
    		y = 119 + (sin(((i*1.1)*3.14) / 180)*(90 - (i / 100)));
    		tft.drawPixel(x, y, CYAN);
    		buf[x - 1] = y;
    	}
    	//delay(2000);
    
    
    	//ILI9341due NEW
    	tft.fillRect(1, 16, 318, 209, BLACK);
    
    	// Draw some filled rectangles
    	for (int i = 1; i < 6; i++)
    	{
    		switch (i)
    		{
    		case 1:
    			color = MAGENTA;
    			break;
    		case 2:
    			color = RED;
    			break;
    		case 3:
    			color = GREEN;
    			break;
    		case 4:
    			color = BLUE;
    			break;
    		case 5:
    			color = YELLOW;
    			break;
    		}
    		tft.fillRect(70 + (i * 20), 30 + (i * 20), 60, 60, color);
    	}
    	//delay(2000);
    
    
    	//ILI9341due NEW
    	tft.fillRect(1, 16, 318, 209, BLACK);
    
    	// Draw some filled, rounded rectangles
    	for (int i = 1; i < 6; i++)
    	{
    		switch (i)
    		{
    		case 1:
    			color = MAGENTA;
    			break;
    		case 2:
    			color = RED;
    			break;
    		case 3:
    			color = GREEN;
    			break;
    		case 4:
    			color = BLUE;
    			break;
    		case 5:
    			color = YELLOW;
    			break;
    		}
    		tft.fillRoundRect(190 - (i * 20), 30 + (i * 20), 60, 60, 3, color);
    	}
    	//delay(2000);
    
    
    	//ILI9341due NEW
    	tft.fillRect(1, 16, 318, 209, BLACK);
    
    	// Draw some filled circles
    	for (int i = 1; i < 6; i++)
    	{
    		switch (i)
    		{
    		case 1:
    			color = MAGENTA;
    			break;
    		case 2:
    			color = RED;
    			break;
    		case 3:
    			color = GREEN;
    			break;
    		case 4:
    			color = BLUE;
    			break;
    		case 5:
    			color = YELLOW;
    			break;
    		}
    		tft.fillCircle(100 + (i * 20), 60 + (i * 20), 30, color);
    	}
    	//delay(2000);
    
    
    	//ILI9341due NEW
    	tft.fillRect(1, 16, 318, 209, BLACK);
    
    	// Draw some lines in a pattern
    	for (int i = 17; i < 222; i += 5)
    	{
    		tft.drawLine(1, i, (i*1.44) - 10, 224, RED);
    	}
    	for (int i = 222; i > 17; i -= 5)
    	{
    		tft.drawLine(318, i, (i*1.44) - 11, 17, RED);
    	}
    	for (int i = 222; i > 17; i -= 5)
    	{
    		tft.drawLine(1, i, 331 - (i*1.44), 17, CYAN);
    	}
    	for (int i = 17; i < 222; i += 5)
    	{
    		tft.drawLine(318, i, 330 - (i*1.44), 223, CYAN);
    	}
    	//delay(2000);
    
    
    	//ILI9341due NEW
    	tft.fillRect(1, 16, 318, 209, BLACK);
    
    	// Draw some random circles
    	for (int i = 0; i < 100; i++)
    	{
    		color = tft.color565(random(255), random(255), random(255));
    		x = 32 + random(256);
    		y = 45 + random(146);
    		r = random(30);
    		tft.drawCircle(x, y, r, color);
    	}
    	//delay(2000);
    
    
    	//ILI9341due NEW
    	tft.fillRect(1, 16, 318, 209, BLACK);
    
    	// Draw some random rectangles
    	for (int i = 0; i < 100; i++)
    	{
    		color = tft.color565(random(255), random(255), random(255));
    		x = random(316);
    		y = random(207);
    		x2 = random(316 - x);
    		y2 = random(207 - y);
    		tft.drawRect(2 + x, 16 + y, x2, y2, color);
    	}
    	//delay(2000);
    
    
    	//ILI9341due NEW
    	tft.fillRect(1, 16, 318, 209, BLACK);
    
    	// Draw some random rounded rectangles
    	for (int i = 0; i < 100; i++)
    	{
    		color = tft.color565(random(255), random(255), random(255));
    		x = random(310);
    		y = random(201);
    		x2 = random(310 - x);
    		y2 = random(201 - y);
    		tft.drawRoundRect(2 + x, 16 + y, x2 + 6, y2 + 6, 3, color);
    	}
    	//delay(2000);
    
    	//ILI9341due NEW
    	tft.fillRect(1, 16, 318, 209, BLACK);
    
    	for (int i = 0; i < 100; i++)
    	{
    		color = tft.color565(random(255), random(255), random(255));
    		x = 2 + random(316);
    		y = 16 + random(209);
    		x2 = 2 + random(316);
    		y2 = 16 + random(209);
    		tft.drawLine(x, y, x2, y2, color);
    	}
    	//delay(2000);
    
    
    	//ILI9341due NEW
    	tft.fillRect(1, 16, 318, 209, BLACK);
    
    	for (int i = 0; i < 10000; i++)
    	{
    		color = tft.color565(random(255), random(255), random(255));
    		tft.drawPixel(2 + random(316), 16 + random(209), color);
    	}
    	int timetest = millis() - timeinit;
    	//delay(2000);
    
    
    	//ILI9341due NEW
    	tft.fillRect(0, 0, 320, 240, BLUE);
    	tft.fillRoundRect(80, 70, 159, 99, 3, RED);
    	tft.setTextColor(WHITE, RED);
    	tft.printAt("That's it!", 130, 93);
    	tft.printAt("Restarting in a", 112, 119);
    	tft.printAt("few seconds...", 117, 132);
    
    	tft.setTextColor(WHITE, BLUE);
    	tft.printAt("Runtime: (msecs)", 112, 210);
    
    	sprintf(textBuff, "%d", timetest);
    	tft.printAt(textBuff, 146, 225);
    }
    
    void loop()
    {
    	ILI9341duenodelay();
    	delay(5000);
    }
    UTFT Utouch:
    Code:
    // UTouch_ButtonTest (C)2010-2012 Henning Karlsen
    // web: http://www.henningkarlsen.com/electronics
    //
    // This program is a quick demo of how create and use buttons.
    //
    // This program requires the UTFT library.
    //
    // It is assumed that the display module is connected to an
    // appropriate shield or that you know how to change the pin 
    // numbers in the setup.
    //
    
    #include <UTFT.h>
    #include <UTouch.h>
    
    // Declare which fonts we will be using
    extern uint8_t BigFont[];
    
    // Uncomment the next two lines for the Arduino 2009/UNO
    //UTFT        myGLCD(ITDB24D,19,18,17,16);   // Remember to change the model parameter to suit your display module!
    //UTouch      myTouch(15,10,14,9,8);
    
    // Uncomment the next two lines for the Arduino Mega
    UTFT        myGLCD(ITDB32S, 38,39,40,41);   // Remember to change the model parameter to suit your display module!
    UTouch      myTouch(6,5,4,3,2);
    
    int x, y;
    char stCurrent[20]="";
    int stCurrentLen=0;
    char stLast[20]="";
    
    /*************************
    **   Custom functions   **
    *************************/
    
    void drawButtons()
    {
    // Draw the upper row of buttons
      for (x=0; x<5; x++)
      {
        myGLCD.setColor(0, 0, 255);
        myGLCD.fillRoundRect (10+(x*60), 10, 60+(x*60), 60);
        myGLCD.setColor(255, 255, 255);
        myGLCD.drawRoundRect (10+(x*60), 10, 60+(x*60), 60);
        myGLCD.printNumI(x+1, 27+(x*60), 27);
      }
    // Draw the center row of buttons
      for (x=0; x<5; x++)
      {
        myGLCD.setColor(0, 0, 255);
        myGLCD.fillRoundRect (10+(x*60), 70, 60+(x*60), 120);
        myGLCD.setColor(255, 255, 255);
        myGLCD.drawRoundRect (10+(x*60), 70, 60+(x*60), 120);
        if (x<4)
          myGLCD.printNumI(x+6, 27+(x*60), 87);
      }
      myGLCD.print("0", 267, 87);
    // Draw the lower row of buttons
      myGLCD.setColor(0, 0, 255);
      myGLCD.fillRoundRect (10, 130, 150, 180);
      myGLCD.setColor(255, 255, 255);
      myGLCD.drawRoundRect (10, 130, 150, 180);
      myGLCD.print("Clear", 40, 147);
      myGLCD.setColor(0, 0, 255);
      myGLCD.fillRoundRect (160, 130, 300, 180);
      myGLCD.setColor(255, 255, 255);
      myGLCD.drawRoundRect (160, 130, 300, 180);
      myGLCD.print("Enter", 190, 147);
      myGLCD.setBackColor (0, 0, 0);
    }
    
    void updateStr(int val)
    {
      if (stCurrentLen<20)
      {
        stCurrent[stCurrentLen]=val;
        stCurrent[stCurrentLen+1]='\0';
        stCurrentLen++;
        myGLCD.setColor(0, 255, 0);
        myGLCD.print(stCurrent, LEFT, 224);
      }
      else
      {
        myGLCD.setColor(255, 0, 0);
        myGLCD.print("BUFFER FULL!", CENTER, 192);
        delay(500);
        myGLCD.print("            ", CENTER, 192);
        delay(500);
        myGLCD.print("BUFFER FULL!", CENTER, 192);
        delay(500);
        myGLCD.print("            ", CENTER, 192);
        myGLCD.setColor(0, 255, 0);
      }
    }
    
    // Draw a red frame while a button is touched
    void waitForIt(int x1, int y1, int x2, int y2)
    {
      myGLCD.setColor(255, 0, 0);
      myGLCD.drawRoundRect (x1, y1, x2, y2);
      while (myTouch.dataAvailable())
        myTouch.read();
      myGLCD.setColor(255, 255, 255);
      myGLCD.drawRoundRect (x1, y1, x2, y2);
    }
    
    /*************************
    **  Required functions  **
    *************************/
    
    void setup()
    {
    // Initial setup
      myGLCD.InitLCD();
      myGLCD.clrScr();
    
      myTouch.InitTouch();
      myTouch.setPrecision(PREC_MEDIUM);
    
      myGLCD.setFont(BigFont);
      myGLCD.setBackColor(0, 0, 255);
      drawButtons();  
    }
    
    void loop()
    {
      while (true)
      {
        if (myTouch.dataAvailable())
        {
          myTouch.read();
          x=myTouch.getX();
          y=myTouch.getY();
          
          if ((y>=10) && (y<=60))  // Upper row
          {
            if ((x>=10) && (x<=60))  // Button: 1
            {
              waitForIt(10, 10, 60, 60);
              updateStr('1');
            }
            if ((x>=70) && (x<=120))  // Button: 2
            {
              waitForIt(70, 10, 120, 60);
              updateStr('2');
            }
            if ((x>=130) && (x<=180))  // Button: 3
            {
              waitForIt(130, 10, 180, 60);
              updateStr('3');
            }
            if ((x>=190) && (x<=240))  // Button: 4
            {
              waitForIt(190, 10, 240, 60);
              updateStr('4');
            }
            if ((x>=250) && (x<=300))  // Button: 5
            {
              waitForIt(250, 10, 300, 60);
              updateStr('5');
            }
          }
    
          if ((y>=70) && (y<=120))  // Center row
          {
            if ((x>=10) && (x<=60))  // Button: 6
            {
              waitForIt(10, 70, 60, 120);
              updateStr('6');
            }
            if ((x>=70) && (x<=120))  // Button: 7
            {
              waitForIt(70, 70, 120, 120);
              updateStr('7');
            }
            if ((x>=130) && (x<=180))  // Button: 8
            {
              waitForIt(130, 70, 180, 120);
              updateStr('8');
            }
            if ((x>=190) && (x<=240))  // Button: 9
            {
              waitForIt(190, 70, 240, 120);
              updateStr('9');
            }
            if ((x>=250) && (x<=300))  // Button: 0
            {
              waitForIt(250, 70, 300, 120);
              updateStr('0');
            }
          }
    
          if ((y>=130) && (y<=180))  // Upper row
          {
            if ((x>=10) && (x<=150))  // Button: Clear
            {
              waitForIt(10, 130, 150, 180);
              stCurrent[0]='\0';
              stCurrentLen=0;
              myGLCD.setColor(0, 0, 0);
              myGLCD.fillRect(0, 224, 319, 239);
            }
            if ((x>=160) && (x<=300))  // Button: Enter
            {
              waitForIt(160, 130, 300, 180);
              if (stCurrentLen>0)
              {
                for (x=0; x<stCurrentLen+1; x++)
                {
                  stLast[x]=stCurrent[x];
                }
                stCurrent[0]='\0';
                stCurrentLen=0;
                myGLCD.setColor(0, 0, 0);
                myGLCD.fillRect(0, 208, 319, 239);
                myGLCD.setColor(0, 255, 0);
                myGLCD.print(stLast, LEFT, 208);
              }
              else
              {
                myGLCD.setColor(255, 0, 0);
                myGLCD.print("BUFFER EMPTY", CENTER, 192);
                delay(500);
                myGLCD.print("            ", CENTER, 192);
                delay(500);
                myGLCD.print("BUFFER EMPTY", CENTER, 192);
                delay(500);
                myGLCD.print("            ", CENTER, 192);
                myGLCD.setColor(0, 255, 0);
              }
            }
          }
        }
      }
    }
    Anm.:
    teilw. benutzen die Libs eine unterschiedliche Funktions-Syntax, z.B. für Rechtecke:
    ILI9341_due verwendet die Größenabgabe ab Startpunkt (x1, y1, width, height)
    UTFT verwendet die diagonalen Exkpunkte (x1,y1, x2,y2)
    Außerdem ist die Farb-Steuerung unterschiedlich
    ILI9341_due verwendet die Farbe als Übergabeparameter,
    UTFT verwendet stattdessen einen eigen Befehl SetColor().

    - insgesamt aber eher unbedeutende Unterschiede, wenn man nicht gezwungen ist, immer wieder alle Codes hin und her konvertieren zu müssen.
    Geändert von HaWe (17.10.2015 um 09:40 Uhr)

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